[MPlayer-dev-eng] native ROQ decoder, one little problem
    Ivan Kalvatchev 
    iive at yahoo.com
       
    Wed Apr 24 22:03:31 CEST 2002
    
    
  
The jk02.roq sample is from the game Jedi Knight 2,
It shows the last problem in the native roq decoder.
The problem is that on scenes with mean_motion!=0 (whole frame
move) chrominance blocks are not copied correctly, 
the result is e.g. that blue sky infiltrate into the red rocks.
I believe that calculation of U and V plane addresses don't use right formula,
or rounding. I had tried to guess it but no luck. 
The error is really small, and not very noticeable.
Best Regards
  Ivan Kalvachev
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