[MPlayer-dev-eng] vo_x11 aspect code

Felix Buenemann atmosfear at users.sourceforge.net
Fri Jul 12 04:57:50 CEST 2002


On Thursday 11 July 2002 19:59, Michael Niedermayer wrote:
> > (I think alignment to 16 or sth.? In that case I would just make the
> > rpunding precision of my code configurable, currently it's hardcoded to
> > 2)
>
> -sws 0 requires a dstWidth%32==0 (thats not x11 specific though) (it will
> simply use -sws 1 otherwise)
hmm, wouldn't it be faster to use fast bilinear and compute the overlapping 
pixels with C code or is this not possible due to the implementaion nature?

Anyways it's not really a big prob, as all (common) fullscreen res are 
modulo32.
-- 
Best Regards,
        Atmos
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