[MPlayer-dev-eng] Non-inline asm code
Felix Buenemann
atmosfear at users.sourceforge.net
Fri Dec 21 14:33:20 CET 2001
Hi,
IMHO with replacement of libac3 the only non-inline asm code in mplayer is
inside mp3lib. Now this non-inline asm code causes porting issues by
differeces between symbol naming conventions between elf and eg. a.out
(openbsd, still) or pe (win).
If someone, maybe Nick or Michael would be able to convert mp3libs code to
inline, that would be great and make the porting to eg. OpenBSD much easier.
(I tried rewriting symbols with objcopy, but for mp3lib it's quite impossible
.)
--
Best Regards,
Atmos
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